News

Researchers at The University of Texas at Austin and Cognizant AI Labs have developed an AI-driven system that leverages 175 ...
Artificial Intelligence and Life in 2030. Peter Stone, Rodney Brooks, Erik Brynjolfsson, Ryan Calo, Oren Etzioni, Greg Hager, Julia Hirschberg, Shivaram ...
Though computers have surpassed humans at many tasks, especially computationally intensive ones, there are many tasks for which human expertise remains necessary and/or useful. For such tasks, it is ...
Patrick MacAlpine and Peter Stone.
Design and Optimization of an Omnidirectional Humanoid Walk:A Winning Approach at the RoboCup 2011 3D Simulation Competition. Patrick MacAlpine, Samuel Barrett, Daniel Urieli, Victor Vu, and Peter ...
Multiagent Traffic Management: A Reservation-Based Intersection Control Mechanism. Kurt Dresner and Peter Stone. In The Third International Joint Conference on Autonomous Agents and Multiagent Systems ...
Grounded Action Transformation for Robot Learning in Simulation. Josiah Hanna and Peter Stone. @InProceedings{AAAI17-Hanna, author = {Josiah Hanna and Peter Stone}, title = {Grounded Action ...
Transfer Learning for Reinforcement Learning Domains: A Survey. Matthew E. Taylor and Peter Stone. Journal of Machine Learning Research, 10(1):1633–1685, 2009.
Multiagent Learning Paradigms Multiagent Learning Paradigms. Karl Tuyls and Peter Stone. In Francesco Belardinelli and Estefania Argente, editors, Multi-Agent Systems and Agreement Technologies, ...
Recent work has shown that deep neural networks are capable ofapproximating both value functions and policies in reinforcementlearning domains featuring continuous state and actionspaces. However, to ...