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CD Projekt RED barely talks about Witcher 4 development. After the official announcement, nothing much has been revealed. A ...
CD Projekt Red has shared new details about The Witcher 4, confirming that achieving 60fps on the Xbox Series S will be a ...
Weber told us there's the same "scrappy energy" at the studio that there was when he first joined as quest designer on The ...
To be fair, if CDPR wants to get The Witcher 4 anywhere close to its impressive tech demo, it could be a challenge to run at ...
CDPR has not yet announced an official release date for The Witcher 4, but has confirmed it will launch on PlayStation 5, Windows PC, and Xbox Series X. In addition to The Witcher 4, the studio is ...
Now, in a new interview with Digital Foundry (via IGN ), CDPR’s VP of technology, Charles Tremblay, has explained that the ...
As it turns out, throwing ideas into an ever-growing chaotic GDoc for days on end was actually Philipp Weber's first job at ...
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PlayStation LifeStyle on MSNThe Witcher 4 PS5 Frame Rate Target Revealed and It’s Good NewsCD Projekt Red's The Witcher 4 revealed its performance target for PS5, and its good news for players anticipating the upcoming release.
The Witcher 4 narrative director reflects on the time when CD Projekt Red took a chance on him during their scrappy years.
But also: "Because we're CDPR, we always like to push PCs to the limit." ...
As spotted by Wccftech, Charles Tremblay, VP of technology at CDPR, commented on the effort to get The Witcher 4 running on ...
We’re not done yet!” CDPR’s global community director Marcin Momot wrote on X following a recent developer deep-dive into the ...
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