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CD Projekt RED barely talks about Witcher 4 development. After the official announcement, nothing much has been revealed. A ...
CD Projekt Red has shared new details about The Witcher 4, confirming that achieving 60fps on the Xbox Series S will be a ...
To be fair, if CDPR wants to get The Witcher 4 anywhere close to its impressive tech demo, it could be a challenge to run at ...
Alex Battaglia interviews tech leaders at CDPR and Epic about the Witcher 4 Unreal Engine 5 demo. How can it run at 60fps on ...
CDPR has not yet announced an official release date for The Witcher 4, but has confirmed it will launch on PlayStation 5, Windows PC, and Xbox Series X. In addition to The Witcher 4, the studio is ...
Now, in a new interview with Digital Foundry (via IGN ), CDPR’s VP of technology, Charles Tremblay, has explained that the ...
16h
PlayStation LifeStyle on MSNThe Witcher 4 PS5 Frame Rate Target Revealed and It’s Good NewsCD Projekt Red's The Witcher 4 revealed its performance target for PS5, and its good news for players anticipating the upcoming release.
The Witcher 4 narrative director reflects on the time when CD Projekt Red took a chance on him during their scrappy years.
22h
IGN Africa on MSNThe Witcher 4: CD Projekt Is Taking a 'Console-First' Development Approach, but With Good ReasonCD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, ...
But also: "Because we're CDPR, we always like to push PCs to the limit." ...
CD Projekt Red has discussed its plans for The Witcher 4 on the Xbox Series S, and has said getting the game to run at 60 FPS ...
You gotta give Bethesda credit: the tack it takes with modders is a breath of fresh air compared to, well, pretty much every ...
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