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Note: The 360 analog shoulder buttons are a bit different than the PS3's, mostly because they're actually mechanical and not just based off squashing a silicon dome.
The company today released its Pro Elite Wireless and Pro EX Controllers for the PS3, both touting soft-touch coating and textured grips, repositioned analog sticks, and glowing action buttons.
The controller itself apes the shape of Microsoft's premiere gamepad, closely mimicking the curves, grips, triggers and shoulder buttons of the Xbox 360 controller.
The formerly bulbous shoulder buttons in the back row, L2 and R2, are now curved inward, making them trigger-shaped like on the Xbox 360 controller. Shooter fans should obviously be pleased.
To say the PS4 controller is head-and-shoulders better than the PS3 controller would be driving right at one of its biggest improvements: the shoulder buttons.
GameKlip is essentially nothing more than a plastic clip that attaches an Android phone to a PS3 controller, ... and the Android phone is then slid snugly into place above the shoulder buttons.
As far as getting all the appropriate buttons on the controller, SplitFish has incorporated every feature of the standard PS3 controller. The R1/R2/R3, START, and face buttons are on the mouse.
I like the Splitfish philosophy. Not everyone wants a dogbone-shaped controller or likes the way the buttons are laid out — personally I've never much liked the Dual Shock setup. I'm not saying ...