Each faction in Star Wars Outlaws has a unique musical identity. These choices are not merely aesthetic; they also serve a ...
At GDC 2025, Ubisoft shared how the development of Prince of Persia: The Lost Crown approached accessibility without compromising challenge.
Many search action games are deliberately difficult by design and notoriously inaccessible to some players. With Prince of ...
Many search action games are deliberately difficult by design and notoriously inaccessible to some players. With Prince of ...
For Charlick and Court, Lego Horizon Adventures was more than just a crossover project or a simple mashup of intellectual ...
Balatro picks up the top prize at the 2025 Game Developers Choice Awards. Balatro was the big winner at the 25th annual GDC Awards. The roguelike deck builder developed by LocalThunk secured four ...
Consume Me wins the Grand Prize at the 27th annual Independent Games Festival (IGF) Awards. The IGF awards, held as part of the 2025 Game Developers Conference, celebrated the most innovative and ...
Heading to GDC 2025? Here are our top picks from a packed lineup of panels, talks, and tutorials. The Game Developers Conference (GDC) returns to the Moscone Center in San Francisco next week, ...
At GDC 2025, David Hellman offered a behind-the-scenes look at the challenges of developing the artistic direction for Arranger, the visually inventive puzzle-RPG from Furniture & Mattress. The talk, ...