Automata was an inflection point in which devs stopped worrying about if games rich in Japanese culture would sell overseas.
NieR: Automata Producer Yosuke Saito told developer Yoko Taro to make the game with the Japanese market in mind.
Automata, and said its impact is so large, you can see a clear difference in the games industry "before Nier and after Nier." ...
In a new interview, former PlayStation executive Shuhei Yoshida said he thinks NieR: Automata "revived" the Japanese game ...
The release of Nier Automata 'revived' the Japanese games industry, which was struggling after the PS3 era, according to ex-Sony executive Shuhei Yoshida.
D uring the Xbox 360 and PS3 era, there was a trend of Japanese game developers trying to make games to appeal to western ...
Ex-PlayStation boss Shuhei Yoshida has credited Nier Automata with "reviving" the Japanese gaming industry, as devs stopped ...
In a new interview with AV Watch (thanks, Automaton ), PlayStation vet Shuhei Yoshida went so far as to credit Automata as ...
Shuhei Yoshida, former head of PlayStation, has praised Nier: Automata for its massive impact, stating that the game’s influence is so strong that it marks a clear distinction between “before Nier and ...
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