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Back when he was a quest designer on The Witcher 3 before he got promoted to narrative director for The Witcher 4. The ...
The Witcher 4's narrative director, Philipp Weber, has explained the philosophy driving the game's quest design, rooted in ...
The Witcher 4's narrative lead won't be turning his back on some of The Witcher 3's best bits: those awesome, multi-layered ...
"The way we want to do justice to [The Witcher 3's] legacy is to take the philosophy we had during The Witcher 3 – how to ...
Narrative director Philipp Weber told GamesRadar that when the team was making The Witcher 3, there was "good creative chaos" ...
Philipp Weber's first "professional" job was as a quest designer on The Witcher 3, the game that made CDPR a household name globally, after a background of modding the older Witcher games for fun.
It seems the folks at CD Projekt Red have been so dialed in working on The Witcher 4 that they're using its new control scheme by mistake while playing other games. As part of The Witcher 3's 10-year ...
The Witcher 4 narrative director reflects on the time when CD Projekt Red took a chance on him during their scrappy years.
Narrative director Philipp Weber says CD Projekt is taking pains to ensure Ciri fits within the boundaries established in The Witcher books and games. When you purchase through links on our site ...
Cyberpunk doesn't pull any punches in what's an incredibly graphic cutscene, but senior quest designer Philipp Weber thinks that it says something important about the nature of what CD Projekt Red ...